Sixto Diaz

Free-lance security professional in L.A., former US Marine Corps Sniper


Sixto Diaz – created with Hero Lab

Name: Sixto Diaz
Race: Human
Attributes: Agility d10, Smarts d8, Spirit d8, Strength d6, Vigor d6
Skills: Climbing d4, Driving d6, Fighting d8, Knowledge: US Army d6, Notice d6+2, Shooting d12+2, Stealth d8, Survival d6, Taunt d4, Tracking d8
Pace: 6, Parry: 6, Toughness: 7(2), Charisma: 0, Sanity: 8
Gear: Glock d12+2 (2d6, 12/24/48), Unarmed Strike d8 (Str), Kevlar Vest (+2), (100x) Bullets (Medium), Camera (Digital), Cellular Phone, Computer (Laptop), Flashlight, GPS, Handcuffs / Manacles, Night Vision Goggles (Passive), Telephone Tap (Bug), Torch, Transmitter Detector
Special Abilities:
•Code of Honor: Honor is key; Keeps word, won’t abuse/kill prisoners, etc.
•Combat Shock: 1st round of combat, Fear check (-2 if Major)
•Doubting Thomas: Sanity +2, Lose an extra Sanity on Fear failure
•Loyal: Will never leave a man behind
•Alertness: Very perceptive; +2 Notice
•Brave: +2 to Fear tests
•Combat Reflexes: +2 on Spirit roll to recover from Shaken
•Command: Allies +1 on Spirit rolls to recover from Shaken
•Common Bond: Give Bennies to Wild Card in communication
•Extraction: Ignore 1 foe’s free attack when withdrawing
•Marksman: If no movement, gain Aim maneuver; Max ROF is 1

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Diaz (for whom Tucker was spotter in Afghanistan) was discharged under the “Don’t Ask, Don’t Tell” and initially suspected Tucker to have been instrumental in his discharge. He changed his mind when he learned about the conditions of Tucker’s own discharge. During Tucker’s visit in L.A., Diaz offered him a job, which Tucker turned down.

In an on-off relationship with Orville Ferdinand Boudreaux.

Sixto Diaz

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